About TOONE 

TOONE is a puzzle game where you play a rectangular shape in an environment full of other structures made out of similar shapes. The black area is a solid material you can collide with and the white area is a free space you move around. The main rule is that only the shapes fully surrounded by white space can move. You as the player have the ability to blend with the environment and switch the colors in order to transform into a new shape that will open new paths and possibilities. The goal is to get on the right side of the screen by tweaking the environment and transforming it into different shapes. 

There are 4 levels in the game, where each one has different characteristic, for example, the presence or lack of gravity. The last level is an example of how similar concept could be utilized in a less abstract environment. Failing is part of the game, if you fail just restart the level and try again.


Instructions

MoveWASD or Arrow keys
JumpSpace
TransformF
Restart LevelR
AttackLeft Click
Main MenuEscape


Credits

Ediz Benam - Programmer & Gameplay Designer

Eryk Hryńczuk - Art, Animation & Level Design

Rio Alexander - Music & Sound Design


Disclaimer

This game was developed for 1-BIT JAM #3 in 2 weeks with the theme being: Transform

Downloading the game is recommended to avoid any issues. 

Just download and run the .exe file.

Enjoy!


Published 13 days ago
StatusReleased
PlatformsWindows, HTML5
AuthorEdizBenam
GenrePuzzle, Adventure
Made withGodot
Tags2D

Download

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Click download now to get access to the following files:

Toone (2).zip 195 MB

Comments

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This sounds like an amazing game, but i was unfortunately unable to play it. I tried to open it in the browser 3 times, each time met with the spinning wheel of death (Mac) and this message "WebGL context lost, please reload the page". Hope to be able to play this!

The game doesn't currently support Mac so that might be the reason for it. unfortunately, Apple makes it very difficult to add Mac support for games and there is an issue going around with Mac browser rendering that causes this. I'll make sure to update you if the problem is fixed or if we add Mac support in the future :)